![]() It seems like a real hassle if thats the only way to do it. "Note that there will likely be some performance hit from transforming the image in this manner" ![]() ![]() I've found this but it seems much too complicated and as the author himself states So far I've found lots of examples on how to use renderinghints to turn AA on when drawing shapes, lines or simple fonts but no good examples for rendering images. I'm thinking it would be nice to render every frame with AA to smooth out the rough etches since I'm using pixel art in the form of PNG images. I'm currently working on a simple 2d game in java using the Graphics2D. Hi, my names Thomas and I've just discovered the wonders/horrors of antialiasing.
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