![]() "This means all the features that are associated with those types of games, like different combat classes, trading etc. "We've spent the first part of the development cycle putting together the elements of a first-generation MMORPG,' explains Vanguard's art director Keith Parkinson. Although the game is some way off completion, we were lucky enough to get a sneak preview into just what kind of diabolical scheme Sigil has up its sleeve for finding new ways to suck the time from our fragile lives. Brad McQuaid did it back in 1999 when he co-created the Western world's most notorious MMORPG Everquest - and now he's seeking to do the same two gaming generations later with Vanguard. ![]() ![]() While offline games flounder somewhat in the peaks and troughs of dying genres, accusations of unoriginality and cookie-cutter design, the online world is rapidly becoming the arena in which developers seek to push the envelope that bit more rigorously.
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